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3D Art BLOG
Walter, the long start to a short film
Not too long ago I decided to start the long and arduous process of making an animated short. As my current work revolves heavily around...
Walkthrough: Mimic
There are two things strange about this blog post that I'm going to share with you. The first being that tonight I have substituted my...
Walkthrough: Alpine A110
As I was following the typical tropes of a 3D artist with my last project, the Paintball Gun, I decided to keep going down the generic...
Update. I'm still alive.
Since my last post a lot have things have happened to me in my life and I thought I'd update y'all with my current projects/whereabouts....
Progress Report: Because what kind of 3D Artist are you if you don't make a gun?
Its been pretty dead on here lately as I've been quite busy (which is good), but I just thought I'd post an update with what I've been...
Walkthrough: 2 Day Game Asset with 3DS Max and Substance Painter
So this originally started out as a 24h challenge as I'm currently in the process of making another game asset which is a bit more complicat
24h Challenge of the Week - Week 3 - Marvellous Chairs
Welcome back to another episode of "Whose Render Is It Anyway?" the show where everything's made up and the posts don't matter. That's...
24h Challenge of the Week - Week 2 - My First Substance
It's week two of my 24 hour weekly challenge. And this week I discovered that I actually knew nothing at all about Substance Designer...
24h Challenge of the Week - Week 1 - Raspberry
Once a week from now on, I'm going to give myself a challenge to complete in a day. Whether it be visualisation focused like this,...
Gamification and Poké-Jokes
So this week sees in the new Pokémon GO app which uses a mix of GPS data and AR to finally prove to your friends that you're better than...
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